GameSpot GamePlay Episode 5: Hybrid Species

August 1, 2012 5:24AM PDT

5th Cell’s Jeremiah Slaczka confronts his critics: namely Kevin VanOrd, Tom Mc Shea, Shaun McInnis, and Chris Watters.

5th Cell Creative Director Jeremiah Slaczka joins Kevin VanOrd, Tom Mc Shea, Chris Watters, and Shaun McInnis in the ultimate face off: developer versus critic. Also, Activision is evil (not really), game testing is hard, and Daikatana still sucks.

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GameSpot GamePlay Episode 4: Pulling a Brad

GameSpot GamePlay Special Edition Spoilercast: The Dark Knight Rises

GameSpot GamePlay Episode 3: Biological Warehouse

GameSpot GamePlay Special Edition Spoilercast: Spec Ops: The Line

GameSpot GamePlay Episode 2: Desensitized

GameSpot GamePlay Episode 1: Martha Stewart Shivving

Take-Two addresses Agent absence

Rockstar Games parent company Take-Two has addressed the progress of its long-in-development and mysterious action game Agent. Speaking during a post-earnings-announcement call recently, Take-Two chairman and chief executive Strauss Zelnick said, “We haven’t announced anything about [Agent] yet.”

Last summer, the first images of Agent (right) surfaced, courtesy of a Rockstar North environment artist. The visualizations showed a single character and indoor environments from the game, but nothing else.

Agent is a PlayStation 3-exclusive espionage title set in the 1970s. It was first revealed in 2007 and later detailed at the 2009 Electronic Entertainment Expo.

When the game does ship, it will do so with high expectations. In 2009, Take-Two president Ben Feder told GameSpot that Agent is being groomed to be the next Grand Theft Auto.

“It’s the A team working on an AAA title,” he said. “I think the subject matter, the characters, the story, the environment, the background–all the elements are there. It’s such a rich environment to play in.”

For more on Rockstar’s Agent, check out GameSpot’s previous coverage.

Cinematic Action – Medal of Honor: Warfighter Trailer

 skattestop “Multiplayer that probaby wont beat BF3”, Are you serious ?! how can u even say that ? no disrespect to MoH:W buyers but let’s not forget the fact that this game is nothing but a copycat version of COD only prettier n EA pull this just to buy time for BF4 development, And Yes Of course you don’t need buy this game Ak dlc, aftermath are going rock. No game can beat BF3’s MP experience except probably BF4 on next gen.

Sound Byte Radio Episode 8: All That Jazz

We take a journey into a timeless music genre featuring tracks from Grim Fandango all the way to recent fare like L.A. Noire. Play it again, Sam!

 

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“Sound Byte Radio Episode 8: All That Jazz” was posted by Jonathan Toyad on Tue, 31 Jul 2012 23:58:02 -0700

Behind the Murderface – Interview with Tokido

GameSpot Asia’s Jonathan Toyad speaks to legendary Street Fighter player Tokido about why he plays Akuma, who he looks for in a SFxT partner, and how the Japanese performed at EVO 2012

 

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“Behind the Murderface – Interview with Tokido” was posted by edmondt on Wed, 01 Aug 2012 01:01:42 -0700