GameSpot Asia’s Jonathan Toyad speaks to Singapore’s Street Fighter and Soul Calibur teams to discuss their goals, motivations, and lessons from EVO 2012.
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GameSpot Asia’s Jonathan Toyad speaks to Singapore’s Street Fighter and Soul Calibur teams to discuss their goals, motivations, and lessons from EVO 2012.
Read and Post Comments | Get the full article at GameSpot
Looks similar to the earlier Atelier games with a little change here and there. I was hoping this series would have a bigger budget by now, oh well. When Atelier Rorona came out I was relieved that at least one ”standard” (or generic) JRPG game had come out for the PS3. I had begun missing the old formula of turn based combat and the regular use of items. This series is really just about that, it was never intended to be very innovative and you really don’t need to reinvent the wheel to make a good game. Old-school JRPG fans will probably appreciate the game most.
Since this video shows the game early on, you shouldn’t judge too quickly. More time will pass between cutscenes, item synthesis will become more developed and combat will require more strategy and preparation.
A new God of War software bundle is reportedly in the works and will arrive next month, Siliconera reports today. Citing an unspecified retail source, the report says a “God of War Saga Collection” for the PlayStation 3 will hit store shelves in August, bundling unspecified games.
No further information is available, and a Sony representative declined to comment.
Sony is no stranger to God of War compilations. The company has previously released the God of War Collection, which bundled PlayStation 2 games God of War and God of War II for the PS3, and the God of War Origins Collection, which included franchise PSP games Chains of Olympus and Ghost of Sparta, released for the first time on PS3.
God of War: Ascension is the next core entry in the series. It is due out on March 5, 2013, and is a prequel to the original trilogy that will tell Kratos’ origins story. The game’s multiplayer mode will include persistent features as players develop their Trojan or Spartan soldiers over time.
Performance on the battlefield can yield blessings from the gods in the form of new perks, weapons, and abilities. There will also be a number of different combat roles for players, depending on the god with which they associate themselves, such as Hades, Poseidon, Zeus, or Ares.
For more on God of War: Ascension, check out GameSpot’s latest preview.
The S.T.A.L.K.E.R. series may move into the house that built Fallout and The Elder Scrolls, if a new report proves accurate. Ukranian blogger-marketer Sergey Galyonkin–who reportedly accurately predicted the demise of S.T.A.L.K.E.R. 2 earlier this year–now claims in a new blog entry that Bethesda has acquired the rights to develop and publish a S.T.A.L.K.E.R. title.
Galyonkin writes (via Google Translate) that he has heard from a “very reliable source” that GSC Game World CEO Sergei Grigorovich has not sold the brand to Bethesda entirely, but will allow the publisher to develop a game set in the action-shooter universe.
Under the reported stipulations of the deal, Bethesda has picked up the rights to a game, with Grigorovich holding on to the rights for everything else (books, movies, and merchandise), though that could change.
A Bethesda representative told GameSpot, “we don’t comment on rumors and speculation.”
Earlier this year, developer GSC Game World was shut down, with S.T.A.L.K.E.R. 2 being canceled outright, despite efforts to keep the project alive. A spin-off studio–Vostok Games–rose from the ashes, and is now working on Survarium, a near-future game coming to the PC next year.
The S.T.A.L.K.E.R. games are centered around Chernobyl, which suffered a nuclear reactor meltdown in 1986. In the original game, the town is subjected to a second dose of nuclear fallout, spawning a rash of hideously mutated monsters. GSC Game World released two follow-ups to the original game: Clear Sky and Call of Pripyat.
The creator of Dragon’s Dogma discusses his ideas for the fantasy RPG sequel, while Ubisoft mends a security flaw in its Uplay system’s browser plug-in.
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