Looks similar to the earlier Atelier games with a little change here and there. I was hoping this series would have a bigger budget by now, oh well. When Atelier Rorona came out I was relieved that at least one ”standard” (or generic) JRPG game had come out for the PS3. I had begun missing the old formula of turn based combat and the regular use of items. This series is really just about that, it was never intended to be very innovative and you really don’t need to reinvent the wheel to make a good game. Old-school JRPG fans will probably appreciate the game most.
Since this video shows the game early on, you shouldn’t judge too quickly. More time will pass between cutscenes, item synthesis will become more developed and combat will require more strategy and preparation.